Game
Six Nights in Time: Reborn
8 years ago

Progress Update 12/27/2017


Game design is going great! Probably won’t start development until early January. I didn’t have anything big to show for Christmas, I was spending time with my family. So I’m hoping to have something by New Year. Also, one more teaser and I can put up an IndieDB page! Then I can hopefully gain some followers. But I’m just posting these updates in case there’s anyone interested. I’ve gotta get back to work! Here’s something new for today:

5d0a89f638dda.png


0 comments

Loading...

Next up

We are under attack!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Fan art for Foolish I'm feeling kinda better so I drew this

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳

I want to know - what's your favourite quest reward?

Werehog transformation process. #sonicunleashed

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !

Subscribe to technoblade