Game
Six Nights in Time: Reborn
9 years ago

Progress Update 12/27/2017


Game design is going great! Probably won’t start development until early January. I didn’t have anything big to show for Christmas, I was spending time with my family. So I’m hoping to have something by New Year. Also, one more teaser and I can put up an IndieDB page! Then I can hopefully gain some followers. But I’m just posting these updates in case there’s anyone interested. I’ve gotta get back to work! Here’s something new for today:

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Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Shuiro Haname. #Commission

Commission for @ShuHaname

Rockin the Guitar, an Axe like Guitar I made for my Uni project

I did this on my 3DS ^^ #Kirby

Explosive domino effect

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)