Game
Six Nights in Time: Reborn
9 years ago

Progress Update 12/27/2017


Game design is going great! Probably won’t start development until early January. I didn’t have anything big to show for Christmas, I was spending time with my family. So I’m hoping to have something by New Year. Also, one more teaser and I can put up an IndieDB page! Then I can hopefully gain some followers. But I’m just posting these updates in case there’s anyone interested. I’ve gotta get back to work! Here’s something new for today:

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Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Shuiro Haname. #Commission

Commission for @ShuHaname

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

Double Rainbow!!!

Knocked down + Get up animation

A merchant has set up shop in our dungeons. Because where else would you open a general store?