Game
Six Nights in Time: Reborn
8 years ago

Progress Update 12/27/2017


Game design is going great! Probably won’t start development until early January. I didn’t have anything big to show for Christmas, I was spending time with my family. So I’m hoping to have something by New Year. Also, one more teaser and I can put up an IndieDB page! Then I can hopefully gain some followers. But I’m just posting these updates in case there’s anyone interested. I’ve gotta get back to work! Here’s something new for today:

5d0a89f638dda.png


0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

art comission.

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Werehog transformation process. #sonicunleashed

What you all think

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

My D&D art for my family so far (WIP if you couldn't tell)

New Teasers!

Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?