Today's Progress
This is a long one, so get ready.
So first off, I finished the remaining redesigns of the characters.


The Beaver and Redman have been fully remade, closely matching how they appear in the vanilla games.
More over, I have added some more decorations to the office.

These additions include Kermit (sorry), and Bendy (sorry), along with some more dirt spikes coming from the hole in wall, where Grunkfuss will peek out from. Very neat.
With all of the characters being remade fully, I started to add them as usual enemies. Of course, the first ones being the simplest: Golden Flumpty, and The Redman.
Their original mechanics have been preserved, as shown below.

I also added two jumpscares, Grunkfuss and Golden Flumpty;

I have also made changes to the menu.


Depending on which night you hover over, an egg will be present.
Along with that, I also added hard loading: this helps the game run faster so that getting into the night is much more smoother.

Closing Thoughts
I do believe that if I continue with the pace that I am going at with this, I can release this game very very soon. I really do like how I have it set up at the moment and I can't wait to add more to it.
One Night at Flumpty's: Last Chance - Reboiled is 14% complete.












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