Game
Undertale: OVERGROWTH
9 years ago

Progress Update (but not much because spoilers)


I’m almost finished with the spritesheets for a crucial character in the game. This character will have two different spritesheets, one you see in present gameplay, and the other will be seen in either a flashback towards the end, or an event that can be triggered by typing in a certain code. I have finished one of them, and I’ll make the other one after. If you’re wondering who this character is, it’s design has already appeared in this devolg. Oh and keep in mind that spider lilies will be as common as the golden flowers in the original Undertale game. Spider lilies also tie into abandonment, and lost memories…



0 comments

Loading...

Next up

Header concept sprites Nothing much to say except, pixel art.

Character Reveal

Have a good Boi

Microsoft Windows XP Unprofessional (windows logo prototype)

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Why walk when you can jump?

My D&D art for my family so far (WIP if you couldn't tell)

Cash Banooca

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!