Everything on the game page has been redone. That includes the Thumbnail, Header, Teasers, and even the description.
I'm currently working on the first VHS Tapes, and everything seems to be going pretty well.. for now.
As for the overall progress, I might start working on a demo very soon.
I'm not planning a trailer though. Sorry, but I don't think I can make a trailer for this game. Atleast not Chapter 1.. maybe Chapter 2..? Eh, don't count on it.
Next up
Let's ignore the fact that I can't make interesting renders and just get into this week's progress update. Alright.
Week 4 Progress Update
Still trying to improve.
I know it's terrible, but it'd really help if you give me some advice.
Gameplay Screenshot
Week 3 Progress Update
Mangle (Fixed)
I thought this would be fun to model, and I've been in a bit of a FNaF mood again.
I was able to make the office scrolling effect work in GDevelop 5. Well, I have to say.. That was easier than I thought it would be. Oh, and here's the event sheet if someone else also happens to use GDevelop instead of Clickteam.
Week 5 Progress Update
(This is seriously taking longer than expected.)
Here is a look at the new updated Spike's Ahoy logo! (done by @Foxxy_Games
)
what do you guys think?
When you're too bad at drawing that you can't even finish the attempt. Oh well.. at least I tried.
Anyways, I wanted to ask how to draw hands. I'm trying to draw him holding a gun pointed to his head. (Also, do you know who this character is?)















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