Game
1993: Remake
5 years ago

Progress update!


Hey everyone! Had a pretty productive day today!

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The custom night system is finished, the last thing I had to do today was finish up the custom night menu. There are still a few teaks and changes to make but it's done.

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Next up is the main gameplay and the minigames. Both are fully done, I just need to go though and fix all of the bugs (and I still need to do the phone calls, I've been putting them off for too long ._.)

The next thing is all of the extras I want to add in, i havent started on those at all yet. But they shouldn't take too long to put in, It's all pretty basic stuff. I just want to make sure that there's a ton of lore and stuff for all of you to find!

That's it for today! development is going well!

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Little Update

THANKS FOR 200 FOLLOWERS!!!!!! Here's a little gameplay teaser as a thanks!!!!

Runestones: from concept to in-game model🗿

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Microsoft Windows XP Unprofessional (windows logo prototype)

Regular exercise is key for healthy wings.

Try it out!

https://gamejolt.com/games/AeonNightmares/605184

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc