1 year ago

Progress update


Progress so far... about 9%. A boss map and a Shard mechanic was just made by urs truly @WaterWai (aka me). We came up with 4 Bosses, an octopus lookin thing, just a guy... that's being controlled by [insert name here], a big blocky robot guy that looks like straight a Roblox character, and a smaller piece of [insert name here]. The Shard mechanic will go something like this. You beat a Main Boss, you get a Shard, when you get a Shard all weapons, armor, healing items ect will get an upgrade but will cost more. they will also work like a key. When you get Shard one an Invisible wall keeping you from going into the Second Boss will disappear. Your Health, Defense, Luck, Speed, and Attack will also raise. That's it for today.

Cya next Progress Update!



2 comments

Loading...

Next up

abscond.ogg

Sneak Peek ;)

(Menu/Settings music)

PITCH BLACK demo

s-darkness-battle.ogg

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Rockin the Guitar, an Axe like Guitar I made for my Uni project

An infected room from the second part of Cybel ! Are you up for some cleansing?