Progress so far... about 9%. A boss map and a Shard mechanic was just made by urs truly @WaterWai (aka me). We came up with 4 Bosses, an octopus lookin thing, just a guy... that's being controlled by [insert name here], a big blocky robot guy that looks like straight a Roblox character, and a smaller piece of [insert name here]. The Shard mechanic will go something like this. You beat a Main Boss, you get a Shard, when you get a Shard all weapons, armor, healing items ect will get an upgrade but will cost more. they will also work like a key. When you get Shard one an Invisible wall keeping you from going into the Second Boss will disappear. Your Health, Defense, Luck, Speed, and Attack will also raise. That's it for today.
Cya next Progress Update!
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