19 days ago

Progress Update (November / December 2025)


Hey everyone,

So 2025 is almost over, kinda crazy how fast this year went. I guess what better way to end the year by giving you guys the long awaited progress update.

So let's see how I ended this year.


Five Nights with a Broom:

Alpha:

A lot of progress was made for v0.3. If you were following my BlueSky then you would know that I posted a new sneak peak, something I should've posted months ago.

The Maintenance Panel is currently working but lacks all the gameplay features which shouldn't take too long to implement. Custom Night is somewhat playable with the 2 already existing characters. New character has yet to be implemented

With this progress in mind, I have good feeling that v0.3 might release in January or early February.

Full Game:

Progress on the script has continued but I've reached a bit of a roadblock. Thankfully, it should be an easy fix, just need something made for a specific section of the game. If things go well in January, then the script might actually be finished.

Some other stuff happened but nothing to note about.


YouTube:

The TJOC video has finally released! You can watch it here. Probably not my best work but I did try out some new things for this video. I should probably state that I'm bad with intros from after a recording and voiceovers, this video should be a prime example.

The SOTM videos will now finally enter the editing process and should hopefully release in Late January / Early February. My plan is to release them semi-daily (back to back uploading). Don't worry, they'll be a lot shorter than these 2 previous videos.

I'm planning on announcing the title of the video essay I've been working on next month. Maybe it'll peak your guy's interest.


Mac Tonight: Blood Moon:

Since the last progress update the page has reached 233 followers and counting. Thank you to those who followed the page and left a comment, your support is fueling us to keep this project going.

I am happy to report that my contributions are almost done. Just 1 (or 2) things left to do which will be completed in January or early February. I know I'm a feedbacker, but I've subjected myself to this.

If you haven't followed the game yet, do so here.


Jolly: Anniversary Edition:

Yep, I'm working on another fangame project. No, I haven't done anything fancy yet.

I've been helping with this project since it went into production, which was 2 or 3 weeks ago. It's crazy how faster it took to announce this game than Blood Moon. Fun Fact: some people from Blood Moon are working on this game.

So far the page had gathered 132 followers and counting. If you haven't followed the page yet, do so here.


Regarding the charity event:

Last progress update I mentioned the possibility of doing a charity event. Well, it didn't happen which I figured was going to happen.

For starters, I was planning on supporting Thankmas which was something Jacksepticeye usually does during the holidays but a few days after I published the progress update, Sean came out to state that he hasn't gonna do it. Was kinda bummed but I completely understood. I also just wasn't in the mood to test streaming these past 2 months, mainly because of exams week.

I've decided to push this event to after whenever Broom Game Full Game's release is. Chances are I'll probably do it in June which should hopefully give me time to get this event worked out.


2025 Reflection:

I figured since this is the last post of the year I might just do a short reflection.

I definitely did a lot more stuff this year than the last, though a bit less than what I was expecting. My main goals for this year was releasing Alpha v0.3, finishing pre-production of the Full Game, fully finishing my things for Blood Moon, and getting all my videos out. You can probably tell what got accomplished.

This year I've kinda felt stressed out over a lot of things like my senior year, getting my licence, turning 18, and a lot of other stuff. It's probably what caused the majority of my goals for these past months to not get finished. Hopefully next year I'll have things more put together, if that made any sense.

I did enjoy the games I played this year like Doom The Dark Ages, Deltarune, Pressure, and maybe SOTM but I have yet to decide. Hopefully 2026 has some good games coming out but we'll have to see.


Plans for 2026:

I know this progress update is getting long so I'll make this next section quick (probably). Obviously my main goal is to get Broom Game into full production and release Alpha v0.3. I also hope to get all the SOTM videos out and the video essay, maybe even a second video essay as well. And of course to complete all my contributions for those 2 fangames I'm helping with.

My other goals are just get my life together, graduate, and make it to college. Hopefully I won't get too stressed out next year.


Conclusion:

Phew, that was a lot of typing. Guess I just have a lot on my mind.

Like I said, hopefully next year goes well for me and doesn't kill me in the process. Got stuff planned that I do want to accomplish. Maybe I'll do some other cool things as well.

This post was meant to release over a week ago but Christmas got in the way of the TJOC video and I did want that finished for this post. I'll probably keep progress updates to just bimonthly and not monthly so I have more time and less stress.

I did watch the FNaF Movie 2 and I guess it was alright, but definitely wished certain parts were better. Definitely not movie of the year for me, but it was better than the first (no fort scene!).

A lot of fangames turned 10 years old this year which is crazy to think about. Hell, some are turning 11 which is even more crazy.

Anyways that's all for me. Go check out the Steam Winter Sale. Don't consume 30 pounds of Uranium-235.

Happy Holidays! I'll see you all next year.

-Grim



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