Game
Dill Smith



3 years ago

Progress! (WIP)


Finally I have a team! Progress is slow but at a good pace. The images I've shown are super early and don't represent the full game but I felt like it's been long enough since I've shown something.

Here's the plan:

I want to get the prologue finished as a proof of concept. This won't have all the game mechanics that are in the rest of the game but it'll be something to show people. The next step will be crowdfunding. This will hopefully help pay artist and musicians to help at least finish the steam demo which will be the prologue and chapter 1. We'll see what the situation is when we get to that point but hopefully that'll put us in a good position.

I hope to continue to share our progress with you all. Hopefully soon I'll be able to show you the early battle system. It's about 60% done so it might be another month until you see it. As for other projects I haven't really had time to work on anything else recently.



1 comment

Loading...

Next up

The new enemy is implemented and rough design for the armory.

Dill Smith [Human form] concept art (Help the artist!!!)

From Portrait to character sprite... (Wip)

Doki Doki Literature Club is celebrating Monika's birthday and the 8th anniversary of DDLC with exclusive stickers, avatar frames and backgrounds on Game Jolt! 

Head over to the shop to collect yours 👉 https://gamejolt.com/#shop

Rebooted the project using Godot!

Instead of doing #FanArtFriday, enter to win Opera GX’s #FirstStandArtContest!

This is your chance to win $5,000 USD! 💸

Art is your weapon. Garen is your champion.

Enter here: https://bit.ly/FirstStand

(We've included Garen variants for inspo!)

Pure Chaos (Name not final) concept art

More concept map layouts for the prologue!

Play @pm-studios ' Bandit Trap Open Beta!

Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.

Complete quests based on the game!

Play the beta: https://bit.ly/BanditTrapBeta

I'm tired... (Warning the audio is not what I would call balanced lmao)