Hey guys, today is the 5th anniversary of PA! Now I know I never made any post of the previous anniversary (to be fair I never did to my other games because I tend to forget to post). Looking back at this game I remember making this game back in 2018-early 2019 and it was fun since it was my first time making a game (with some help from the boys) and it made me think for the future of the series after "SYNERGY" was released two years ago.
For awhile now I thought of remastering the first game but after a lot of thinking I think this is fine how it is since this game is my first game I released, although it isn't the best in terms of gameplay and story I think it's... fine I guess.
The story I'm not very proud of mainly because of how ambitious it was plus the addition of the gameplay on both Project Animatronic and Synergy and I learned it the hard way.
As for the series in general I think I'm not gonna continue it since I don't see a future for it and I think it is fine how it currently is, I might make a post on the anniversary of Synergy talking about the story but who knows I might do it or not. (Though I will take some of the characters I made into something else).
This game was a learning experience of game development and this gives me more motivation on working more games and I hope you guys enjoyed Project Animatronic!
Next up
Jumpscares are half way done!
Are you sure? @Fredinator
@RedRabbitGames ![]()
Progress update plus bts
#WIPWednesday Here's a very early work in progress of the major update, keep in mind that this is a small showcase of the camera renders (so far two) and office render. Mechanics will be changed later on.
Little late to the party but yes! Project Springlock will be attending to @gamesforfans
check out their post right here! https://gamejolt.com/p/games-for-fans-2-official-reveal-trailer-… Massive credit to @Fredinator
for making this render!
Stand ready for our arrival @MISFIT-THE-MONSTER ![]()
Gameplay Teaser
A cursed past always hangs on in the back of your dark mind



















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