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Game
Project Kick-Off (To be named)
4 days ago

Project-Kickoff Log number 12

I finally got the elevators working the way I want them to.

No more jittering or phasing through the floor.

Today's progress:

{fixed the damn elevators}

#horror #devlog #Unity3d #scifi #indiedev #indiegame #indie #gamedev




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Project Kick-off log#2

Today's achievement:

1. I added another panel for spell selection (UI not final)

2. Updated the camera switch code to smoothly transition with DOTween rather than Lerp.

#GameDev #Indiedev #Unity3d #Devlog #Horror #sci-fi

Log#4

gotta say, writing the story and environment is the funnest part of gamedev for me.

Today's Achievements:

{Added HUD Indicators for objectives} {Designed map for first floor} {Messed around with GameJolt API} #Gamedev #indiegame #Unity #devlog

DevLog Numero 6 Today was a productive day for development except a lot of it is bug fixes and nothing I can really show. Today's Progress: {Many bug fixes 8 in total} {Modeled an elevator} #Unity3D #Gamedev #IndieDev #Devlog #Blender3D #Horror

🍷Cabernet by Party for Introverts is OUT NOW!

⚖️ Morality meets ⚰️ mortality in this 19th century-inspired vampire RPG.

Will you merge with 🧛 vampiric society and feed on your neighbors? Can compassion and love outweigh an eternal 🩸 thirst?

I'm announcing that I'm now committed to finishing this game no matter what! Project Kick-Off (to be named later) WILL see the light of day!

It's slightly inspired by fnaf but I have some original ideas (See game page for details)

Added more lighting in the brig. Even prisoners need humane lighting. #pixelart #indiedev

Log Number 9 I did a surprising amount today and tomorrow I'll be able to buy Bioshock 1 & 2 as well as portal 2! All for $8.57! Today's Progress: {Created C# script for elevators} {Finished commissions}

#devlog #indie #horror #scifi #unity3D #gamedev

Project Kick-Off Dev-log # 5

I haven't actually done much other than that because I've been working on an intro for a friend (commission)

Today's Progress:

{Beginning to model the first floor of the ship}

#Unity3d #Blender3D #Indiedev #Devlog #horror

Updates again:

- Added dropdown (beta)

- Added scrollbar (without vertical scrolling for now)

- Added status bar at bottom of window (no code)

- Added window with icon mode

- Labels for preview elements

- Fixed window UI masking bug

- Fixed inputfields

Log number 15

I actually did some sizable work today for a change Despite my IGCSEs

Today's progress:

{Modeled the rooms on the first floor} {Modeled the "prototype" sleeping pod)

#horror #devlog #Unity3d #scifi #indiedev #indie #gamedev #blender3d #art