Working on the Starlight2D - Lite game engine for Pikmin - Leaders Unite and since im starting from scratch I figured id showcase what im working on as posts on here. Tonight since it was just getting the project setup and everything "working" I took a lot of time to get the backend working (sorting data and stuff) BUT! Since that tech stuff is a lot for a normal person, to showcase the "actual work" done I made this splash screen that will greet you on any games I make with Starlight! Stay tuned for tomorrow! There may be a menu to showcase again.

Project Starlight: Splash Screen!
Next up
Working on the HUD (Same test map as from last teaser)
Devlog 5/13/26 = Custom engine progress!
A new teaser for Desolate_System. "This day marks the beginning of a new era, whether for better or worse. A new world opens, and our paths shall split here."
"A new world opens, and our paths shall split here."
Alright! Update number two on mystery project I'm working on! I was messing around with world machine to make the Open World (Hint!) for the game, 1,000 square ft map has been created! enjoy a preview.
Added basic AI using A*!
Sprite Teaser number 1: Steve and waddle stare-down each other as they stand on the new tilemap for Giants Field
Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.
Just a Pico sprite
Demonstration of the spells and their effects :)!











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