does this game look like duk battlegrounds yet
combo meter, self explanatory
hit attacks, raise meter and number
full meter = super move (didnt code that yet)
big number = stronger attacks + swag
the boss healthbar is just a test thing but yes there will be bosses and they will be fucking awesome
not much for this devlog other than the fact that most development from this game is the many lessons i learned from making duk battlegrounds
it also uses a lot of concepts from project labyrinth and assets from gcdn 5
if im gonna cancel a shitton of games only to use their assets and inspirations in another i should get my head checked atp
thats all, until next time bros
1 comment