Game
Project Kolo
10 years ago

ProjectKolo - Update 6-3-15


Been along time since last gave an update here, the project is still a go :)

One of the reasons for the delay is the convos been having with ppl on what they would like to see or wish it was…. so We are changing stuff :)

Project Kolo will now be a small scall OnLine RPG, while proboly not a MMORPG, but all depends on how well things go.

Some of you maye remember the old Plz Dont Shoot me we had on here awhile ago, testing a Server engine controls, so we already have alota the ‘Backend’ code part worked out.

So all the changes…..

Will be set on a OnLine RPG Envirment, ie you download the client, install, and connect to a server. There will be a Player Cap ‘Per World’ till we work out the details.

The first release of the pre beta test stage will hopefully be soon, but we will be limited it to only a few ppl while we slowly work on finetunning settings and streamlining code. The first version will be very very basic, to limit the download size and updates. Yes updates. It will include a Launcher, that will check for updates and update the client for you as needed.

The first run will have a few of the systems implemented, and others added along the way, the Weather system for example will be on hold while we work on streamlining code to make it more multiplayer friendly.

The layout will be generic and temp, we will be making it more ‘presentable’ as the development progresses.



2 comments

Loading...

Next up

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Just a Pico sprite

Werehog transformation process. #sonicunleashed

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

ooh yes..