Hello all, it's been a while!
During the last weeks I've taken some breaks from my projects, did some real life tasks, started to learn new softwares and improving my skills. This is a quick preview about the state of every project I'm actively working on and other cool news.
New game engine
Since June I've been learning a new game engine to work on in the future. Something more complex and professional, which will increase by a lot the quality of my future games and will bring me new ways to create interactive content.
Projects
Arcade update
The upcoming update for my website is going good, but it will have to wait some more time until it goes out. I want some fresh ideas for the minigames and I will not choose a generic one if I think is not good enough. I want to polish the content also and add an original soundtrack.
Endless Inside sequel
Lots of good changes happened since the last months, I'm completely remaking the game - this sounds scary maybe, but I didn't break its base concept, I'm just moving the game experience to a whole new level. There's much to do and I'm very exciting to show you my new plans for this game, but I need to reach some progress before you see anything. I will release a gameplay teaser trailer, including a post to explain you this new development planning. But I can't give you any date for now. I can't give you any official info about eiSequel until this happens, therefore I will reduce the release of "Artifacts Collection" to focus on the game development.
S.T.
I'm working on the first stable designs, assets and props for this codename project. This one is really huge, so I'm working on it as a secondary side project. I will not reveal any more info for now.
This is all for now! Thank you for being around, take care and see you later!
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