- Fixed bug : It was possible to perform some menu actions while calling someone with the phone.
- Fixed bug : Scrolling the menu before using a vending machine would make it scrolled as well (so items to buy were out of view). Also happened when showing items to a character.
- Fixed bug : "Objective updated" animation displayed during a pause (eg : menu, talking to a character...) would stay infinitely on screen until player comes back to gameplay.
- Fixed bug : Using DPAD to select an item to show to a character wouldn't access the third row.
- Fixed bug : When breaking bedroom door while Graff is inside, there were two PCs displayed.
- Fixed bug : The new cutscene with the rats could trigger during fight which is awkward.
- Buying glucosite : Brok could report he didn't have enough money even if he does.
- Adjusted triggers in sewers for the skip and to prevent grabbing the mine before even talking to the rats.
- Brok could say he's looking for the gun while calling Sin even if he already had it.
- Tramp medicine topic was separated from the topic about himself, so it can be noticed without exhausting all dialog options.
- Long term objective for the Tramp is now indicated with a hourglass - it's meant for later in the game.
- Added 1 fanart.
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