I decided this afternoon to focus on making the Prologue truly ready for release, and what started as simple content creation finished up in me actually completely redesigning the Prologue’s visual style. We realised we needed a grittier, darker and more effective beginning to set the tone of the game, and so I changed the texture set seen in the prologue (The walls, doors etc) to reflect this need.
I have removed the old Prologue WIP screenshot and have replaced it with the new style - so anyone who has seen the old screenshot and wishes to see the new, head over the the game’s profile and have a look!










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