Game
Gnolls vs. Gelatinous Cubes
9 years ago

Proof of concept II: It has Multiplayer


It’s still not worth playing though. I did a very insignificant amount of balancing (mostly just reducing ridiculous enemy hitpoints), but if I’m being honest, balance is really the least of my worries at this point.

It comes down to content, really. The obstacles are boring and repetitive, and there isn’t any kind of shortcut or miracle algorithm that can change that. I’ll try and get some new enemies or maybe some traps in with the next release, but don’t hold your breath or anything.



0 comments

Loading...

Next up

Gnoll Raider Beta Release Coming Soon

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Runestones: from concept to in-game model🗿

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Demonstration of the spells and their effects :)!

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Update 2.627

New challenges & new effects!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.