It’s still not worth playing though. I did a very insignificant amount of balancing (mostly just reducing ridiculous enemy hitpoints), but if I’m being honest, balance is really the least of my worries at this point.
It comes down to content, really. The obstacles are boring and repetitive, and there isn’t any kind of shortcut or miracle algorithm that can change that. I’ll try and get some new enemies or maybe some traps in with the next release, but don’t hold your breath or anything.
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