PROTOTYPE PUBLISHED!!!
The download link is in the article!
Next up
Yeah, still makin' level.
Making tiles like in 90-es
Нихуя себе stonks.
Это больше чем за всю мою карьеру.
Play @pm-studios
' Bandit Trap Open Beta!
Grab your rocket chairs, vacuums, and toilet tornadoes! Report one more time for our final beta! Live through March 23rd 6 am CET.
Complete quests based on the game!
Play the beta: https://bit.ly/BanditTrapBeta
well dammit.
This week's Fan Art Friday celebrates Bandit Trap! Accept the quest in your quest log to get started.
Defend your home or steal treasure in the open beta: https://bit.ly/BanditTrapBeta
Just kill me.
So... We ARE going to play, or not?
I'm waiting, y'know?
Don't miss out on your chance to complete our #AetherAndIron quests and get trophies!
Complete the quests in your quest log.
Play the demo & wishlist now: https://bit.ly/AetherAndIron
So, i have started thinking about changing my collision system from objects to tiles, due it takes less memory to run it.
But i kinda don't know, due my game has moving platforms and etc., but i'll try to find the solution.













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