Next up
SAGE Update The SAGE demo is complete! It is building as I am typing this, after which I will be submitting it to the SFGHQ showcase. The demo will also be available here, but I will not be uploading it until SAGE starts on August 25th.
Sonic Calamity updates: moved to Unity HDRP for better visuals, and it's going to be built with its own engine, Calamity Engine.
SONIC CALAMITY CAST ANNOUNCEMENT----------
After months of writing and putting this all together, I am proud to announce Calamity's voice cast.
A little WIP taste
Check out this scifi scene by Jason Kwak!
https://www.artstation.com/artwork/681R05
#3dart #npbr #scifi #cyberpunk #environment #office #computers
Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
I have added rewards for quests so that villagers can give you something in return for your hard work helping them. 🥳
I want to know - what's your favourite quest reward?
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
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