Game
One Rotten Oath

2 months ago

Public Preview update v1.2.1 - Visual subtleties


Hey there!

Nothing major in terms of updates this time, but I was tinkering with various visual subtleties in the introduction. I went back and checked the photo folders to add more depth to the forest. I also added controls to the pause menu, rearranged visual button prompts and fixed a few bugs. Here's the full changelog:

QoL improvements:

  • Changed one of the photos during the intro to make the transition to the nighttime feel natural.

  • Rearranged visual button prompts during the intro sequence.

  • Added controls to the pause menu.

  • Tidied up a few sentences to make the game more readable.

Bugfixes:

  • LB button icon now shows up properly on the Public Preview ending screen.

  • Fixed rain ambients not playing properly after being hit by a mutant.

Have a good one!
PB



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​5 years after the last FMV game, it's time for a new project!

One Rotten Oath is a story-driven 3D time-based defense FPS with FMV and thriller elements. Created by the director of A Trip to Yugoslavia.

More info here:

https://gamejolt.com/games/onerottenoath/969533

Retrieving data...

Devlog 2 - Implementing actors to the game

Demo v1.0.0 released!

Devlog #3 - Working on new types of mutants

Public Preview update v1.1.0 - ADS system, more precise hitboxes and balance changes

Public Preview update v1.0.1 - Small QoL improvements and bugfixes

Public Preview update v1.2.0 - Xbox controller support

Devlog 4 - Kicking implementation

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz