Zephyrs Odyssey is a student project carried out in 1 week of work, the goal is to polish your mechanics and have the best possible gamefeel. Each mechanic must be thought out and well adapted.
Zephyrs Odyssey is a 3D platformer game made under Unreal Engine 5.3.
Development team
GAME DEV :
Maxime Sanchez « Maxime66410 »
Configuration
MINIMUM :
64-bit operating system and processor required
Operating system : Windows 7 SP 1 ; 64 bit
Processor : Core i3
RAM : 4 GB of memory
Graphics : Intel HD Graphics ; DX11 required
DirectX : Version 11
Disk space : 300 MB available disk space
RECOMMENDED :
64-bit operating system and processor required
Operating system : Windows 7 SP 1, 8.1 or 10 ; 64 bit
Processor : AMD Ryzen 7 5800X
RAM : 8 GB of memory
Graphics : GeForce RTX 2070 8GB VRAM; DX11 required
DirectX : Version 11
Disk space : 500 MB available disk space
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