Game
Rinth
10 years ago

Published on gamejolt


Today I published the game on gamejolt to get lots of improvement suggestions from you.

Here are all the working features for now:

  • First person movement.

  • Enemy with pathfinding and hunting AI.

  • Collectables and a GUI counter for it.

  • Actual amount of remaining lifes and a GUI counter for it.

  • Stamina bar in the GUI. You can sprint to escape enemies but it will burn your stamina. It regains until you donโ€™t sprint.

  • Laser doors.

  • Buttons with working interaction to open doors.

  • Keyholes with working interaction to open doors.

Iโ€™m really open for you suggestions. Thanks a lot.



0 comments

Loading...

Next up

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so hereโ€™s a guy playing the sax for some reason.

#screenshotsaturday

"Thanks guys for endless hours of fun." ๐Ÿ‘

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Path of Kami: The Evolution of the Lore

"Our work is never over" they said.

Werehog transformation process. #sonicunleashed

The whole squad is here!

Interested? Follow me!

I-Buki

Mio-Da!

Ibuki Mioda!