Next up
just added an anti-latency mechanic for pvp where the enemy's soul will be moved on your screen based on ping to keep it synced even with delay. still needs in-depth testing, but i'm hoping that'll make pvp against high ping users more bearable
grillby's preview + functional synchronized jukebox
haha oopsie sorry for the lack of devlogs, we're still working on the game i prommy
transparency devlog soon but in the meantime heres the new admin music menu so you can bother admins to change the music for everyone in the room
MYSTERYTALE Online - September/October 2025 Devlog
neat
MYSTERYTALE GMS2 - Overworld Engine Progress
WHO NEEDS mike WITH AN [award-losing smile] LIKE THAT??? (new spamton portraits)
cue the music
Custom Checks Preview











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