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DELTARUNE: Prophecy Retold (An Undertale/Deltarune Fangame)
11 months ago

Sneak Peek - Manipulation Path (Scrapped)

Do note that everything in this video is likely going to change in the future. This is merely a test for what's to come in the future.


EDIT: This idea was so bad. Would be annoying to play through the game with this concept in the game.


If you hadn't noticed, Kris walks noticeably slower in this video than they do in base Deltarune.

That's because while you're on this path, they'll try to hinder you as much as they can with the little control over their body they have in their possessed state.

The ways they'll do this include slowing down movement, and in battle they'll intentionally miss attacks. Even though that comes with the risk of death, they know they'll survive due to knowledge of the player's control over their world.

In Kris' perspective, hindering the player allows more potential victims of the player's slaughter to live as long as possible. Ultimately, on this path, the Darkners from the Dark World they visit will die along with their fountain, rather than become part of Castle Town, but Kris would rather spare them from their own wrath, as to avoid the player gaining enough power to harm more people.


Mashup by me.

Music used in the mashup:

wind.ogg by Toby Fox
A Town Called Hometown by Toby Fox.

(Music will be replaced.)



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