Game
Puxxel
11 years ago

Puxxel Version 1.1.1


Ohai,

It’s only been many month since I should have made this patch. Although v1.1 introduced the undo feature, it was practically useless because of a bug where the pixel wasn’t actually removed—just visually. That’s been fixed as well as a few other things, including the trophy images not being correct (which I never noticed). Furthermore, now pixels that have been lost off-screen can be undone, which honestly should have been included with the introduction of the undo feature. Also, the audio files have been compressed, so the executable is no longer 50 MB.

Additionally, the online data format has been changed due to the latest version of GM:S having a bug with the previous method I used. Unfortunately, this means that all save data needs to be reset and there may be weird issues until you do so.

Anyway, I apologise for taking forever to get this patch out. Hopefully this should fix issues completing the puzzles. Until next time, BitZero out. o3o



1 comment

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Shadow The Hedgehog X pixel art

"Our work is never over" they said.

I-Buki

Mio-Da!

Ibuki Mioda!

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Today I tackled drawing different variations of facial expressions for one of the main characters in Eden. What do you think of it? :) Eden: https://gamejolt.com/games/Eden/592698

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Path of Kami, running around the shrine area