Game
Shrek & Friends: The Return
11 hours ago

Q&A


Okay, this isn't the first Q&A I've done, so time for some crazy questions.

1. Will this game have an Android port? Unfortunately not, or at least not yet. I tried to create Android ports for my games before, but I couldn't. Most people even asked me to make an Android version of "A Shrek Nightmare," which I couldn't even manage. What I could do is find a porter and port the game when it's released, and the first one too.

2. Will there be a Shrek trilogy? As I said before, there would only be three games in total, plus one custom night.

3. Will the game be difficult? In some ways, yes, because you have to be mindful of restarting Gingerbread Man's system before 6 AM. Some characters will interrupt you while you're repairing him, but if you get used to it, it won't seem difficult. And I should at least add some fair balance to the game.

4. How many nights will the game have? It will have 8 nights in total. The other 2 are unlocked in Custom Night with codes, which I won't reveal but will appear at some point during a cutscene. These 2 nights are related to the final boss and the death night, which will be canon.

5. What aspects does the game draw inspiration from? The game is inspired by TNWG Remasticated, literally where I got the gingerbread mechanic from. It's inspired by Mac Tonight 3 for the water supply mechanic, Jolly 3 Chapter 1 for the post-nights and the pumpkin mechanic, which is supposed to be the oxygen lever, and Post 6 because the 2 extra nights will have mechanics identical to those of all the characters but with differences.

6. Will there be a teaser for the third Shrek game? Yes, but that will only be revealed after you complete Custom Night for all the characters.

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Questions you might ask yourselves:

1. How did I come up with the idea of ​​making a Shrek game inspired by FNAF? Basically, at the beginning of this year when I released OBNWBR 2.0, this game was my least favorite, but at least I improved certain things. Then I ran out of ideas for another game to release in January. It was then that I played Five Nights at Shrek's Hotel 1 and 2, generic games that I liked. That's when I thought of making a Shrek game but with the FNAF aesthetic. So I took a model from Nightmare Shrek, and that's how "A Shrek Nightmare" was born.

2. Was it one of my favorite ideas? Of course, because at that time there weren't many good Shrek horror games, so the idea came to me.

3. Do I consider this strange? Generally, no, because I'm used to creating games of any genre, regardless of whether they're inspired by something else.

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Questions from my friend @TheDevsFriends

Answer 1: There won't be that many, but I will make some posters based on the Shrek movies.

Answer 2: Obviously, this game is a sequel to the first one because it takes place after the Bite of 2003 from the first game, and Mark Anderson (the boy's father) will be working there in this new sequel.

PS: If you don't know English, use a translator, although it doesn't always translate everything perfectly.

Well, folks, that's all. Sorry if it's not game news, but hey, there will be more news these days. Have a good night!



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