Game
Rough
13 years ago

Quality and depression


I wasn’t able to concentrate and work on the game yesterday. But I spent some time having a look at some of the other contestant’s games. It’s amazing how advanced they are after just 2, 3 or 4 days. My hat’s off to all of you!

It also makes me doubt if my own game is even allowed to compete with such high quality. There are complex 3D, physics-driven games in the making, and I come up with something so simple?

Today I decided to not compete with others, but with myself. It doesn’t matter if my game doesn’t match the quality, visually or gameplay-wise, as long as I can finish it to a point where it’s at least playable. I’ll take it as a chance to learn how to deal with narrow time frames and producing the best compromise between quality and time based restrictions.

If these experiences keep coming, I’ll definitively join more of those contests from now on.



5 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

I was bored, so... ManutKat.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Rockin the Guitar, an Axe like Guitar I made for my Uni project

brung back my old oc plus a new one

...they don`t have names yet tho

not the greatest house, but it's a house! :D

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)