4 days ago

#Question about my logs

Do you all prefer that I make my logs daily so I can detail even the lesser more minute but may still be interesting aspects?

or

do you all prefer that I make my logs at the end of every week so there's more "meat" for the log?




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Learning #animation log 17

I started using Workbench so I can render faster, I can know get a better idea of the speed of the animation

Today's Progress:

{Rough drafted this scene}

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Learning #animation log 21 WOOOO! (3x) The #barotrauma fan animation is ready! One problem, I'm not that good at thumbnails... how's this one? Today's Progress: {Edited animation and rendered thumbnail} #art #oc #3dart #blender3d #wip #workinprogress

Learning #animation log 15 Any tips on this rough draft or anything to keep in mind when doing the final product would be appreciated! Today's Progress: {Rough drafted the animation you see up there} #art #3dart #blender3d #wip #workinprogress

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Learning #animation log 19

WOOOO Today was incredibly productive! I animated and rendered a full 3 renders today (here's a sneak peak)

Today's Progress:

{Animated and rendered 3 scenes}

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Learning #animation log 4 Nothing that's really animation today but instead it was mostly setup for the animation Today's Progress: {Setup the Herja's command room from #barotrauma}

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Animation Log 23 So what now? Well before I go back to working my game I plan to make one more animation I want to learn one thing from this, how to do more "choppy" stylized animation which is the animation style I plan to start using most.

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Learning #animation log 18

First time actually dealing with simulations... I hate it and it makes me want to cry

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Today's Progress:

{made this beauty of a scene}

#art #3dart #blender3d #wip #workinprogress #Barotrauma