do you guys want me to have / keep characters like MickMick, Ortensia, and Undying?
I already have them coded into the recoding (which I haven't touched in awhile) and I'm wondering if you want them in just in case because they're just normal shut off the camera characters. (except undying, he just acts how he did in ADI where you stare at the meat freezer to keep him at bay)
edit: just had an idea of possibly making them exclusives to the custom night, obviously I'm not just gonna do that without like a decent amount of answers, just wanted to say.
Next up
New menu screen made with that "ABANDONED" image blender file I got from @Jackwald
's fnati asset kit obviously it still needs some work but for now that's what it'll be
I'm gonna be so fr, I don't think I have motivation for the game, I'll try to force myself to code a character or two daily just so progress isn't completely dead anyway dipper programmed LALALALAAA
"will max mode be properly balanced on the games release?"
Oswald make him stop anyways coded Disembodied
game progress is probably gonna be going at snails pace idk
again I don't have much to show Tips / Hints screen is now properly implemented I will definitely be changing them to have better English later on Ghost Bunnie, Psycho Mouse, and The Sailor have been coded
okay most likely the last little progress thing I post today or maybe for some time idk but
coded in hiding and also coded in the face before Oswald and Disembodied mostly because the face is simple(buttons from fnati found)
guess who remembered that their stupid fnati / adi remake game existed after months
pnm











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