Game
Forgotten Treasure Island

1 year ago

okay most likely the last little progress thing I post today or maybe for some time idk but

coded in hiding and also coded in the face before Oswald and Disembodied mostly because the face is simple(buttons from fnati found)




0 comments

Loading...

Next up

when it's thanksgiving and the turkey starts talking to me

hmmmmmmmmmmmmmmmmmmmmmmmmmmmmmmMMMmMMMmmmmMMMMmmmMMMMmm..,,

I don't think I posted it here at all but like poopoo persona ref update

coded in pnm before even coding in the disable camera, hiding, and power outage thing... although because there isn't a jumpscare sprite he can't hurt you and kinda just says stuff and laughs at you

(buttons from fnati found)

guess who remembered that their stupid fnati / adi remake game existed after months

Already got a title screen, office, and cameras now I just need to make the ability to disable them hiding and power outage then we'll be done and the characters can actually start being made

(buttons from fnati found)

New menu screen made with that "ABANDONED" image blender file I got from @Jackwald 's fnati asset kit obviously it still needs some work but for now that's what it'll be

Help Anyways coded in Acephalous and Suicide Mouse Shade renders and Acephalous render IS/ARE NOT mine shade renders are made by Malrat / PNM from his FNATI 2.0 Remastered fangame Acephalous render comes from adi 2.0