Game
SMMC: Corrupted City
1 year ago

Quick announcement:


I'll be taking a break from Corrupted City for a while. I haven't really been having much fun with the project and there are other things I've been wanting to do, including projects I’ve been wanting to dedicate time to.

It kinda felt like I've been doing things with no rhyme or reason (in the art category) and I got bored of just making assets.

Don’t know when I’ll be back to working on CC again but for now I’ll be doing other things

Aight thanks for reading and I’ll see y’all later



0 comments

Loading...

Next up

Aight chat, I'm off my break and attacking has been implemented! While combat needs improvements, it should be easy to modify

Heyo 👋

It’s been a while since I posted so here’s keybinds/controls

I just have to make them carry over to the other scenes and whatnot

Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)

Barebones attacking is implemented (assets and whatnot are not final)

Uhh

There still a lot of bugs lmao

Made an enemy concept (still working on finalizing the design)

Credit goes to Capcom for this gem lmao

Did some extra work on the first level

Still have some extra cleanup and art and whatnot but I'm making good progress

Work in progress Intro cutscene for (another lmao) project I've been working on lately

(Work in progress) HUD with money and a healthbar and a barebones boss room

Next up: Damage, earning money, and that test boss

Using the Idle Animation that @officialChavis97 made (first image) to update Hex Man's Sprites

Jump's looking good so far

Made more art (for a potential midboss this time)

Not sure which color to use though lol (Credit to @GremGar for the initial design)