Game
Monomyth
8 years ago

Quick Update


In case you ever wondered, just how big that code rework I kept talking about was, basically everything is now the same kind of entity (player, friendly NPCs, enemies).
This way of dealing with characters offers a couple of nice opportunities:

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Whether it will be utilized this way in the end is another story, but it makes dealing with AI much easier.
Talking of which, I also worked a bit on the AI perception system.

5d0a15c6a17a0.gif

I was also planning out some zones, which seems to go into the right direction now, but that’s mostly on paper for the moment.
Next up: Tweaking alert states and after that combat.



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About Level Design & Alpha Screenshots

Monomyth has been greenlit! After not even five days Monomyth has been greenlit! I’ll soon post further updates concerning the development. *Thank you all so much for your support!*

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

Strange Umbrella

Finished work on the emotions of a new character for the tank universe

Showing off player 2 😎

What do you think?

a drawing I did because I was bored😪. But I love how it turned out.😊

Alone Together....

Only true badasses may pass! #conceptart #art #gamedesign