Game
Monomyth
7 years ago

Quick Update


In case you ever wondered, just how big that code rework I kept talking about was, basically everything is now the same kind of entity (player, friendly NPCs, enemies).
This way of dealing with characters offers a couple of nice opportunities:

5d0a15c023b0a.gif

Whether it will be utilized this way in the end is another story, but it makes dealing with AI much easier.
Talking of which, I also worked a bit on the AI perception system.

5d0a15c6a17a0.gif

I was also planning out some zones, which seems to go into the right direction now, but that’s mostly on paper for the moment.
Next up: Tweaking alert states and after that combat.



0 comments

Loading...

Next up

About Level Design & Alpha Screenshots

Monomyth has been greenlit! After not even five days Monomyth has been greenlit! I’ll soon post further updates concerning the development. *Thank you all so much for your support!*

Smile! Here, take some happy pills! ✨💊 #Blender #3DModelling #3DArt Buy me a Ko-fi: https://ko-fi.com/barbarafb_

Path of Kami: The Evolution of the Lore

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Shadow The Hedgehog X pixel art

Werehog transformation process. #sonicunleashed

What you all think

Strange Umbrella

Shuiro Haname. #Commission

Commission for @ShuHaname