Game
4H Hupi: Warped World
3 years ago

Quick update again (so much for more frequent posts)


So the game is not in very active development but some things are improving...

4hpelimaihinpelis.png

One of many little things I added was an animation for landing on Rocket Blocks and Level End Buttons. Speaking of animations, I thought up a way to add in stepping sounds and it worked!

(involved cutting the running cycle into multiple animations and playing a sound when one had ended)

4hpelipelitilaruutu.png

When you start a new game, you'd get a selection of game modes with a few features shown.

And some code optimization, I guess.

Hopefully at some point I'll get a surge of motivation to really push development forward.



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Progress has been slow but I think it's going forward...

So I can make profile posts? Neat. Lately, I've focused on Midbyte's sequel, "Into Another World", but active development hasn't started yet, so a Devlog is not available. Stay tuned, I guess.

So has there been any progress?

Well, yes but actually no.

art comission.

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Microsoft Windows XP Unprofessional (windows logo prototype)

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment

Path of Kami, running around the shrine area