Hey everyone, Andrew Awesome here. I’m just gonna cut the intro short and get right to the point. The game’s progress is slow, for lack of a better term. And for that I do apologize. But there is a reason, that reason being: The story is still a massive work in progress. Meaning we (The people who are actually working on it, I just make the game) are having a bit of a slow period. There are few things I can actually do on my end, aside from introducing the various characters. (Which I have touched upon) I do appreciate your patience but i’m afraid there’s not a whole lot I can actually do. So sadly this project will have to take a bit of a hiatus. I will return as soon as I can to this game, but with the lack of content this is the best approach. I’m sorry I can’t do too much, and for this announcement, but there are much better games out there to keep you busy until this train wreck gets back on it’s tracks. But i’m unsure how long this hiatus will last, so please don’t expect too much from me. Again, I am very sorry for this bombshell after such a long quiet period. I will have a new version as soon as the story develops, hopefully with some better direction. I cannot thank you enough for your patience during all of this, but that ends my little update. I hope you have a great day, and again thank you for your reviews and patience.
Next up
Family band complete!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Demonstration of the spells and their effects :)!
Rockin the Guitar, an Axe like Guitar I made for my Uni project
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
Our menu, gathered a huge feedback and positive comments among foreign audience, what you say? Game Steam: https://store.steampowered.com/app/1543090/LiBER/
Path of Kami, running around the shrine area
Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!
ooh yes..










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