Game
Mental
13 years ago

Quick update for Mental.


I have decided to let people know about this quick update that changes a few things.

  • Instead of walking over items, there is now a prompt to pick them up.

  • Keys have been fixed! They will now properly appear on the hud when needed.

  • Another noticable difference is that there is now an original song for the menu screen, thanks to a friend of mine. Yay!

  • A few other gameplay and graphical tweaks as well, but it is minor stuff.

That’s about it for now. Future updates will begin to add additional levels and other majors changes. Thanks again to those who gave awesome feedback, take care!



0 comments

Loading...

Next up

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Szayel Aporro Granz - Bleach

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

New Teasers!

Annie of the stars