Game
Mental
12 years ago

Quick update for Mental.


I have decided to let people know about this quick update that changes a few things.

  • Instead of walking over items, there is now a prompt to pick them up.

  • Keys have been fixed! They will now properly appear on the hud when needed.

  • Another noticable difference is that there is now an original song for the menu screen, thanks to a friend of mine. Yay!

  • A few other gameplay and graphical tweaks as well, but it is minor stuff.

That’s about it for now. Future updates will begin to add additional levels and other majors changes. Thanks again to those who gave awesome feedback, take care!



0 comments

Loading...

Next up

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Path of Kami: The Evolution of the Lore

I-Buki

Mio-Da!

Ibuki Mioda!

Terraria

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

Path of Kami, running around the shrine area