Game
Mental
13 years ago

Quick update for Mental.


I have decided to let people know about this quick update that changes a few things.

  • Instead of walking over items, there is now a prompt to pick them up.

  • Keys have been fixed! They will now properly appear on the hud when needed.

  • Another noticable difference is that there is now an original song for the menu screen, thanks to a friend of mine. Yay!

  • A few other gameplay and graphical tweaks as well, but it is minor stuff.

That’s about it for now. Future updates will begin to add additional levels and other majors changes. Thanks again to those who gave awesome feedback, take care!



0 comments

Loading...

Next up

Did you know that today is #InternationalJazzDay? 🎷😎

No? 😯 Well, we couldn't pass up this date!

And what better to celebrate this day than #Pecaminosa #OST? 🎷

Let us know what you think about it and have a great weekend!

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. πŸ₯³

I want to know - what's your favourite quest reward?

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Demonstration of the spells and their effects :)!

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!

NEW AWP DESIGN !