Game
The Hollows

6 years ago

Quick update just to adjust some things:


- The position of the first enemy was changed, that should prevent him to gets stuck on the wall

- The field of view of the Dogman was increased

- An unfinished room where you were not supposed to have access in this version of the game was locked.

Known Issues:

  • The menus can appear misaligned if you use certain resolutions.

  • Sometimes enemies after death can go in Idle animation and appear alive.



0 comments

Loading...

Next up

Working on a new area for the first level "The Sanatorium" 👻

The new update will introduce a lot of new additions, like reading notes that will help you to understand the story better 📚

The demo of my new Survival Horror game "The Hollows" is now available!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)

Made my first ever animation.

The Authority decided to investigate the Basement and leads to recovering classified documents Fun fact: The building has 928 doors and not 1000 doors. #horror

Hi all, Quick update with a bunch of fixes and changes.

Updated save system, optimisation and screen tear fixes, a new shoutout room and more sounds.

Don't forget to follow the kickstarter going live on the 20th! https://www.kickstarter.com/projects/9fingergames/zapling-bygone

Enjoy!