What’s up guys! Sorry for lack of updates, been busy (I just went to an NSP concert it was #swaggy). I have a ton of great ideas for YUBQUEST 2, but decided to implement this parallax scrolling feature quickly for the first world. As always remember to leave feedback and suggestions in the comments, talk to you soon!
Next up
I was bored, so... ManutKat.
Werehog transformation process. #sonicunleashed
Spaaaace~
These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)
Drawn in Piskel using my mouse. Whaddya think?
I worked so hard to get all four of them to the end safely, but then...
An infected room from the second part of Cybel ! Are you up for some cleansing?
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
:] me sigue sin gustar
:] I still don't like it
Daldos Gameplay










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