Game
Game Crash (Currently not being developed.)
4 years ago

Quickly fixed a bug that caused the game to crash. A folder didn't get exported, so I just quickly fixed that. V. 1.1.2 is the fixed one.




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My favorite #PrideJolt LGBTQ+ characters in games are the ones I make. I remain! Leonardo! Davinichi! They're all DEAD! I REMAIN!

New Death-run map 'Prison Ship -13' is being planned out. It's very early and almost undecorated, but I think it's coming out well!

Today I've begun planning the POV graphics of the last five-character, I'm finalizing what game modes to work on, and fixed one character having inconsistent speed. Development should speed up once I have the game modes and characters working right.

Won't release the next update until I have more, but just know that due to the movement plugin, you can't easily reset the color tile puzzle without switches. (Here is a look at how to add it if you want to.)

Added a CTF map based on the FNaF franchise. PINK team's helping Kelly Ketchup's Burgers whilst the GREEN team is at Fuzzy's Donuts! Tiles took from 'whtdragon' holiday tile edits: https://forums.rpgmakerweb.com/index.php?threads/festivals-and-c…

#FaveFNAFMerch Bootleg Music Man Shirt.

In Death run, PINK can only win by capturing the crystal. However, the only way to get to said crystal is to set off the traps. All GREEN has to do to win is reach the end. PINK increases their chance of winning the more players they kill.

It's not the most dev-friendly way of doing this, but it's good for now! Get ready!

* Ready? FIGHT!