Game
Five Nights at Treasure Island / FNaTI: Mickey's HorrorNight Survival

1 year ago

Rainy Mail Issue N.3


Hi, it's been a hour.
So, I got my new PC in and currently is still on testing phase before I can do anything crazy with this powerhouse, while at it, let's run down currently what we have:

Cyantix's Road / FNaS Games discord calls session:

Let's start with this one, at the moment those are still paused, I need a desk mic for the mic port that I have, as the microphone that I have with my headsets doesn't work due to the separated ports, once I have it i'll let you guys know when I will resume those.

Five Nights at Treasure Island / FNaTI Mickey's HorrorNight Survival:

Good news!
I will resume working on this game again for the final update, probably I haven't stated this somewhere, but, FNaTI MHNS 3.0 will be the final update of the game, I would have release this update earlier than I should, but, given how "busy" I got with stuff, I think this is the time to finally shape up the game, as of right now i'm shaping up the roster, here's a sneak peek:

image.png

The minigame rabbits got removed and instead Shadow Dug got their place, Lockjaw has been added due to him being the poll winner, and as for the last character, I don't have any ideas exactly yet, but, i'm sure that it won't be a repeat.

FNaS World 2.0:

FNaS World 2.0 will be on hold until FNaTI MHNS is done.
Why?
Well, mostly my fault for making 1.5.0, i'm actually surprised about 1.5.0, given how I had, technically, a small period of time, I was able to pull that update, but now because 1.5.0 is a thing, I can just put the 2.0 on hold and get FNaTI MHNS fully finished, 2.0 will still happen, no sugarcoating that, but, let's give it a bit of air before, okay?

You can enjoy 1.5.0 as it got some 2.0 things already in, so, you're not missing that much besides the future 2.0 content.

Before I wrap it up, I wanna say that at the moment those are the only projects that I have in mind on making, here's the thing, in between that i'm directing a Pizza Tower mod and now that I want to be more on the social side of things without leaving making games, it has been stressful, because if I were to announce something I'd have to look in the future to see if anything will overlap, also, at the same time, I had begun to take medication again, I have been without that for 5 years, and i'm glad that I can get back into being "stable", to say at least, and well, I don't know if I'm gonna work on more FNaF projects later on, I would love to keep going, because I want to keep creating, even if my games doesn't catch anyone, at least I enjoy them, and that's what matters, so whatever if my games becomes a youtube big hit or not, I will still be doing them.

And with that, that's the end of the newsletter, see ya around for the next one.



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First screenshot of the game revealed! Or maybe you're not the first, maybe Shaded already saw it before anyone.

Nothing out of the ordinary.

So, this ended on a tie, but, i'll give proper loop the benefit since it got into the lead before the tied up.

The build is pretty much done, i'll set it up for tomorrow, and as for me, i'm going to rest, also, I should announce that once World 1 and 2 are done i'll release a demo. (Artwork shown here by Luskia)

Looking for a possible Android port. (Read Article)

It's time to put to rest. (Further updates are cancelled)

Thank you for voting! I don't need more polls since I know which direction I want to go with this.

Last screenshot of the day.