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28
1 year ago

Random Testing Moments Like This Is One Of The Reasons Why I Like Making A Game




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Always a Sucker for Interactive Main Menu :)

Finally Finished My First Game's Demo!

A 10-minute 2D pixel art horror experience.

You play as a detective gathering evidence on a target.

But as he steps into an abandoned house, something entirely unexpected awaits him.

Try It:

https://gamejolt.com/games/theunseencase/933199

Wants to Make a Different Game 'Sequence.' Remembers That One Game From the Past. Sketches the Base Map to Prototype a Twist... Gets Unsettling Flashbacks Instead.

Happy Devruary! Devruary Day 4 celebrates @ElPichon ! They're just a bird who likes to draw! They're also the developer behind The Bunny Graveyard II and Chunky JUMP!. We also have a question for the devs of Game Jolt: How Did You Learn Game Dev?

Happy Devruary! Devruary Day 5 celebrates @ExpoDev ! He's the founder of PMH Interactive and is working on The Obsessive Shadow and more. We also have a question for the devs of Game Jolt: What keeps you making games when it gets tough?

Seal Island Intro! For #ScreenshotSaturday!

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower ๐ŸŒป, so do we improvise with this post you're reading. ๐Ÿ˜‚

What's coming out of your own improvs? ๐Ÿค”

#Pecaminosa | #IndieDev | #OST | #Jazz

Runestones: from concept to in-game model๐Ÿ—ฟ

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

Family band complete!