Next up
Progress Update!
About halfway through the new character mechanics. Characters shown here are the ones I have yet to program (Also Monika's here now)
I'll post the new character mechanics in the comments.
NEW UPDATE!
Yet another surprise update! Made a ton of balance changes, added Power Ups, added viewable stats, and made the game run in 60FPS!
Also I really wanna know if 60/20 is possible. My record is 1:31:0. Good luck to any who try.
These are the new characters coming to the game. I have ideas for mechanics for some of them, but other ideas would be great too!
Working on yet another new update. Gonna be adding 10 more characters (ideas would be cool).
Also looking at the image you could probably tell that the games aspect ratio will now fit on the entire screen!
New update! Added a few more things to the preview.
Things added:
-Every character now has a max of 8 skills
-Custom Mario
-Items can now be stacked
-More Enemies
-More Skills
-More items
-Stage hazards (1 for now)
-More bosses
-Changed movesets
Updated menu
A new test build of the game will be out shortly. Here's a preview of a new mechanic where you can now fully customize Mario's move set.
NEW MAJOR UPDATE:
Finally Animated every single attack!
Added New enemies
Added new backgrounds with stage hazards
Added challenge mode.
New Bosses
Some new moves
Check the description for more info!!!
Patch notes for Ultimate Meme Night 1.2.0
Here's a better look at the new menu with the newly added characters.










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