i am geniunely pissed, that after this game is done, im never using Pocket Code. EVER. AGAIN.
This was supposedly a good news, turns into the worst news for me yet, and basically asking my existence why i still make games on this shitty program.
Basically my good pal @Henry_Games2871, Found a way to make games into APK. This was truly a blessing moment for us Pocket Code developers, SO PEOPLE CAN ACTUALLY PLAY IT AND OUR WORK DOESN'T GO TO GODDAMN WASTE. Thats what i thought until even after i followed his way, step by step. i still can't do it somehow, After several hours of trying i gave up, and asking Henry to do it instead, Since i thought i did everything wrong somehow, and since he definitely knew more than me, this could go well!
INSTEAD, HE GAVE UP DOING IT ALSO, AFTER TRYING EVERY WAY. OH, DID I FORGET TO MENTION, HE GAVE UP TWICE
You might think why i'm blaming it on Pocket Code? well, the reason is. THEY COULD'VE UPDATED CBUILDER, Which is a program that turns project into APK's which now doesn't fucking work and only does in Pocket Code V1.0.3 and less, Which asks me. WHY THE FUCK CAN'T THEY JUST MAKE ANOTHER ONE OR JUST UPDATE IT
They only made this exclusive for a competition, but it asks me. WHY NOT FOR THE ENTIRE WORLD, WHY DO THEY MADE THIS ONLY FOR THE COMPETITION, WHY THE FUCK DOES IT EVEN NEED ONE FOR THE COMPETITION
Im geniunely pissed that after this update, along with releasing a unknown project, i quit as a Pocket Developer. the fact thats not even motivation is the problem, BUT THE PROGRAM IS
The closest thing you'll see me releasing a game ever again, is most likely a FNaW Slaves Edition/LaTT Recoded Type Games, because they're made in clickteam, not coded by me, i just direct the games. And also no. i'm not using clickteam because my parents won't even let me use the laptop for 3 hours & i focus it for my YT Channel instead.
Thanks for reading.
0 comments