Game
Sketch
11 years ago

Re-Releasing Old Games


A few years ago I went by the psuedonym “Alec Ridgeway” and released some games under that name (also under “Ridgeway Games”). The first game, Sketch, was released in 2008, so that gives you an idea about how far back I released the games.

Alec Ridgeway’s Sketch
Cannon Ballistics
Ridgeway’s Zombie Simulator
Burglar

I’ll be re-releasing them here on GJ starting with Sketch. For all intents and purposes, they’re not WIP (works-in-progress), but they’re slightly unstable, so be prepared if you run into any issues. Otherwise, enjoy the oldness. :)



0 comments

Loading...

Next up

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

"Our work is never over" they said.

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

One of the most critical update for Sunblaze demo. Now you are able to pet a cat! Finally!

Microsoft Windows XP Unprofessional (windows logo prototype)

Why walk when you can jump?

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

Some Shadow boss fight gameplay 👾