Game
Sonic Aqua

1 year ago

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So, this is a mockup of the 3rd (and final) reboot of Sonic Aqua coming. I have set too many limits on myself on turbowarp, to be honest, hah! I'll be republishing Demo 3 when I get the chance, and Demo 4 will come in a new engine, Rhinobot Framework, and will made in Penguinmod, not Turbowarp.

A lot of the assets will not change, however, like Sonic's sprites, and some of the music & gui elements. However, the zones themselves would get a massive overhaul. There will also be more badniks, considerably better graphics (no more grass cutoffs!) better hitboxes, and more voice acting.

The following screenshot is of the new Floral Fields, still in the mockup phase. Whaddya think?



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Screenshots of the new WIP Rhinobot Framework Rework (some tweaks had to be made to make it fit on Penguinmod & 16:9 better) You also get to see Sonic's new sprites, and such.

Also, Demo 3.1 is back.

New Animations for Mario

So, I'm making a demoscene on Scratch.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

I know it's kind-of ironic, but the music here is a placeholder. However, atleast it sounds good. 😀

Anyway, I'll say I got about half of Sonic's sprites in. There's still a lot more to go.

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

Sorry for delays, again.

Anyway, take an update.

Finally more progress

Fanart I made for the 9th anniversary of Hobson's webcomic: The Jenkins.

#art #thejenkins

Starting my next project

SUPER MARIO ADVENTURE