Game
Sonic Aqua

2 years ago

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So, this is a mockup of the 3rd (and final) reboot of Sonic Aqua coming. I have set too many limits on myself on turbowarp, to be honest, hah! I'll be republishing Demo 3 when I get the chance, and Demo 4 will come in a new engine, Rhinobot Framework, and will made in Penguinmod, not Turbowarp.

A lot of the assets will not change, however, like Sonic's sprites, and some of the music & gui elements. However, the zones themselves would get a massive overhaul. There will also be more badniks, considerably better graphics (no more grass cutoffs!) better hitboxes, and more voice acting.

The following screenshot is of the new Floral Fields, still in the mockup phase. Whaddya think?



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I know it's kind-of ironic, but the music here is a placeholder. However, atleast it sounds good. 😀

Anyway, I'll say I got about half of Sonic's sprites in. There's still a lot more to go.

1-5 "To the Peak and Back"

Alpha v3 (WIP) screenshot

New Inverted head perspectives

credit for @CrystalC_ for giving me 3D renders to make these

Fully revising 1-1 after finding out 100 tiles is way too small. (I set 100 tiles when I started the game back in July 2024 😭)

Ricky Remodel thingymajiggy

Finally more progress

Damn, I haven't released an update in a while.

Let's just say Sonic CD Rewind and overall exhaustion made me work less on Super Mario Next. However, I'm making a new project about it- and so, a new OST song!

troubleshooting

So, I'm making a demoscene on Scratch.