Game
NegaDust: "Tear"ing Lives
4 years ago

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So this game was dead for a while, so I have decided to upload old demo which was from December?? i might remake it but not soon

(i wont fix the bugs)



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Next up

New GameOver Screen

yap sesh

my project file broke for some reason so i won't be able to update the battles for a while so i'll do phase 2.5 in the meantime, i'll show you guys the result once it's done (you can have this in the meantime)

Howdy

Finally finished this costume before Halloween

Oh yeah and can't forget that the dog's soul is mine

hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

HAPPY 10TH ANNIVERSARY UNDERTALE!

Speaking of... NEW DEMO SHOWCASE!!!

https://youtu.be/iF1dTZBVpH0

The new menu because old one was you know lol

Also we need an artist to make "Once Upon A Time" arts

Also we will add name selection and there will be a LOT of referances. Maybe you will be there? Who knows..

Also I will change the game thumbnail.

Mew

attacks are FINALLY done, ok so

Menu = %100

Credits = %100

Story = %100

Phase 0.5 = %97 (I need to add a skipping feature)

Phase 1 = %90 (Attacks are done, just minor stuff left)

GameOver = %100

We are that close to releasing it,,,