Game
NegaDust: "Tear"ing Lives

2 years ago

nice




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hi, we might move to C++ with SDL2

because clickteam has a "out of memory" error which is a big problem and also we can port C++ to many many other systems such as a Nintendo Switch and more.

heres some of my progress using SDL2

so real coding

A normal day of me making music things on GarageBand

im uncancelling this and showing off new sans sprite (also im the new owner hi) -coaxae

YESS

ALL OF THE ATTACKS ARE FINISHED!!

Just a few more bug fixes and we'll release it soon.

The new menu because old one was you know lol

Also we need an artist to make "Once Upon A Time" arts

Also we will add name selection and there will be a LOT of referances. Maybe you will be there? Who knows..

Also I will change the game thumbnail.

New GameOver Screen

made things look better with gameover screen and phase selection

progress for ndtl

-titlescreen improvement

-options screen (remembers what you did in options)

Sneak Peeks! Most of the attacks are done but still need debugging. But the game is going well! Anyways, thanks for liking and following the game!