In patch 0.2.2 we have completely reworked all of the existing models as we believed that they weren’t at the quality that we were looking for. This took some time but we think this will make the game look much nicer!
We have also added the new water and food system. You can now harvest berries from bright red bushes and the new Cooking Station building. Water can be collected automatically from the well also in the build menu! If you do not have enough resources to sustain your citizens they will die so make sure you are building enough wells and cooking stations for the food and water required!
Your settlement (previously known as a town hall) holds information about how much water and food you are using and how much water and food you have in storage. You can upgrade your water and food maximum amount with their respective storage buildings in the resource section of the build menu.
A widely requested fix was the time of day. Night time was very long and was annoying for play so in this patch we have shortened the night and implemented a basic sleeping system. To sleep at night just go up to the left tent at your settlement (previously known as a town hall) and press f to sleep! This resets the time to day but your villagers also go to sleep so they will not gather any resources during the time slept!
The newest citizen type is the metal worker. He automatically goes from your storage shed to your blacksmith and turns iron ore into iron bars!
We have also fixed a fair few bugs to make the gameplay more stable! We hope you really enjoy this patch as we have been working hard on it!
For future notice we use UTC time for releases so it might be different in your time zone!
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