
Rebalanced some stuff and squashed some bugs.
Also, if you haven't played Joyful in Hopeful yet, do it. It's great. https://gamejolt.com/games/lisajoyinhope/682683
Next up
The Vega Route has begun actual development.
Here's a vaguely defined list of all the games I played in 2025.
I'd also like to mention Fool Time, the recent Jon Bois miniseries about the telegraph, as an honorary "Highlight of the Year."
It's an honorary mention since Fool Time isn't a video game.
I'm not allowed to post this without writing a few words, but there's not really all that much to say.
I'm actually pretty proud of this one. A few of the ideas I've implemented for this (including this update's name!) have been my plans for months now. Glad to see it all come together.
Hope you enjoy experiencing this as much as I've enjoyed creating it.
No, I do not know why anyone would do that to themselves. My mods aren’t interesting enough for challenge runs.
This should be the last of the serious issues with the Vega Route. I'd at least hope it would be, anyways.
Labor Day.
Started working on a thing.
No idea if it's ever going to get finished (it's still mostly concepts at the moment) but I've been playing around with this idea in my head for a while now, so I felt like bringing it up.
Anyways, here's front facing Buckets.
Arbor Day
Now the questionably enjoyable trial of will that is the Joyed Vega Ending is more consistently questionably enjoyable!
Also I changed my mind on how I wanted to handle Fatty's recruitment on the new route. It's the same method, but it's a bit easier now.










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