3 months ago

Recently reinstalled god complex for zandronum and found out that a lot of older mods I haven't tried in ages work fine in it. Gonna post some god complex playthroughs tonight... #doom #procedural




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New shoggoth skin made to make the shoggoth look better.... Not perfect but a bit better looking.... #quake #mods #randomizermod

New version in the works that adds in 5 quoth enemies.. Now you get to fight death guards, rocket grunts, defenders, droles and night gaunts now.. #quake #mods #randomizermod

Quick playthrough of quake e1m3 in dethquake, showing off it's new incendiary rounds feature.... This feature makes it possible to kill zombies with fire nailgun rounds and other things... Add in chainsaw attacks and other methods work too. #quake

Dethquake playthrough of E1m1 and E1m2 of quake.... This time I use 3 weapons that I never used before, the nailbomb, the chainsaw and the spread nailgun... #quake #mods #randomizermods

New version of dethquake being worked on now... This version adds in enemies from Zerstorer and Custents... Including the mega enforcer, the troglodyte, the servomech and the Zombie Master... #quake #mods #randomizermod

New in version 3.1.8 dethquake adds in the following enemy replacing the tarbaby randomly - the shoggoth! #quake

Playthrough of Quake E2M2 with Dethquake loaded.... This map is one of my favorite original quake maps... It's from the best episode of quake - the John Romero made one... #quake #mods #randomizermod

Now messing with modding oblige 4.28 to make better quake maps... So far added in a lot more non 90 degree angles, added custom textures and quoth mod enemies... #quake #oblige

Dethquake being played in IKSPQ1 : One of the better quake 1 maps... #quake #mods #randomizermods

Quick playthrough of Quake E3m1 with dethquake.... #quake #mods #randomizermod