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201
3 years ago

Recently started learning Unity.

This is what I made in 2 days.


So I decided to learn Unity.
The best way (at least for me) was to make a similar project I made when I started learning Unreal. So a simple physics based ball roller is what I went for.

Here's what I've done so far

  • Used the newer input system to map movement and reset to start functionality

  • Working with textures and materials

  • Applying Physical Material

  • Terrain manipulation

  • Foliage placement

  • Simple hud and end screen

  • Post processing

  • Made a spline mesh (not used here)

To help myself a bit, I made a similar project in unreal using a rolling template, although it was quite broken and I had to manually fix that first.
This kinda helped me to pace myself by helping me work on one thing at a time. I would do something in unreal like make a hud to just display the level name, then I would try to remake that in unity.

Assets are not mine, These are publicly available assets made by kenny



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Made some Glyphs for Nothing 4a pro

Links in article

More Progress on VR version

ah yes

something that I haven't touched in a month and worked fine is now suddenly causing a crash

thanks unreal

LGBTQ+ Game Dev Icons: Maddy Thorson is a lead creator behind TowerFall and Celeste! She also co-founded Extremely OK Games with her friends. She got her start making small games in GameMaker and has also developed romhacks.

Low effort drift

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Source code for VR version is now up

Also updated repo for regular desktop

Superliminal in VR?

No not happening

But it was fun to try out

What was your favorite demo from the June 2026 Steam Next Fest?

Wha.....????